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Witcher 3 firestream nerf mod
Witcher 3 firestream nerf mod








  1. #WITCHER 3 FIRESTREAM NERF MOD MOD#
  2. #WITCHER 3 FIRESTREAM NERF MOD PATCH#
  3. #WITCHER 3 FIRESTREAM NERF MOD FULL#

#WITCHER 3 FIRESTREAM NERF MOD MOD#

posted in The Witcher 3 Mod Talk: i reinstalled it.

#WITCHER 3 FIRESTREAM NERF MOD PATCH#

There were few posts about recreating animations, but it's almost impossible to make it real. of 3 - the witcher 3 - create igni back nerf mod patch 1.07 - change igni back. Don't know about the Igni, but I can tell you for sure there is none that will mod anything with animations. Plus, for the time being you can still run around god mode using normal Igni three-shotting any mob in the game apparently but, even if/when that too is scaled back in damage output, a sign build is and will still be viable. Even in the Witcher 2, Geralt does hold the sword with both hands while in combat, same in the old trailers. Damage output of Firestream is still fine and deadly. So I did indeed have abilities nerfed that I had been using since launch and I still applaud the new changes as it makes for a more balanced and enjoyable game.įurthermore, as proved by my post, this change does not force you to play some other build now. I only did other builds simply to test them out. To your third point, I find it ironic because I myself have played as a pure sign build 90% of the time since release. So your points #1 and #2 are acknowledge, but refuted. The Witcher 3 Mods Signs Signs Overhaul Signs Overhaul Endorsements 649 Unique DLs 12,502 Total DLs 23,671 Total views 171,018 Version 1. 12 level 2 Team Yennefer 3 years ago As soon as you get the skill that increases burn chance firestream is completely pointless. also useful vs shields, sometimes interrupts attacks. Signs are still useful as Crowd Control and tactical things, but they deal no meaningful damage whatsoever. The fact that it is not as useful as regular Igni is indeed currently true, but clearly normal Igni damage needs to be scaled back just as much for comparable damage. main use now seems to be basically: lock on to an enemy, firestream til they're on fire, flick through targets til everyone is on fire. Both pre-nerf and post-nerf Firestream are utterly useless in NG+. The current damage output of Firestream is fine and rather balanced. IMHO I think it's clear that Igni damage is more than fine like this.Īu contraire, I believe you're missing my point. That means someone could do the same thing as I just did but swap those Yrden runes with 7 Igni runes for another +70% Igni sign intensity. So please elaborate on how this spell now useless? Even against a monster that doesn't get stunned while he's burning, Firestream can't be blocked/parried and clearly deals plenty of damage post 1.07.įurthermore, this isn't even the highest Igni damage you can get as all my current armor runes increase my Yrden sign intensity.

#WITCHER 3 FIRESTREAM NERF MOD FULL#

Cyclops died in merely 2 full stamina bars worth of Firestream and no other damage.

witcher 3 firestream nerf mod

Wearing full set of Mastercrafted Griffin Gear, Superior Petri's Philter, and max lvl runes. My char is lvl 36 on Blood and Broken Bones difficulty. Im trying to have a good mod to fix some of the things I remember hating when I originally played it. I wanted to help put the argument into perspective for those claiming Firestream is now useless. I have just finished Witcher and Witcher 2 in the build up to replay Witcher 3 since I never played the prequals.










Witcher 3 firestream nerf mod